Post by DVM-501 on Mar 15, 2008 0:18:15 GMT -5
- Eco Power - | - Buying Price - | - Selling Price - |
In order to purchase any eco power higher then the basic level you much have already purchased the previous level of eco level. As well due to the nature of White eco being a fusion of red, blue, green, and yellow. You must have purchased all four of those ecos to be able to purchase White eco in the level that you have all four.
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Red Eco **** Slightly able to increase strength and power for a short time. | 50 | 20 |
Blue Eco **** Slightly able to increases speed for a short time. | 50 | 20 |
Green Eco **** Minor healing abilities. | 50 | 20 |
Yellow Eco **** Able to throw a couple of low power balls of eco | 50 | 20 |
Dark Eco **** Raises strength a little more then red eco and causes the user to grow claws that last for a short time until the power runs out. | 100 | 50 |
Light Eco **** Provides the ability to create a shield for a short time around the user. | 100 | 50 |
White Eco **** Increases strength, while providing the ability to throw a single high powered ball of eco. | 150 | 70 |
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Red Eco **** User has a bit more control over the eco and the eco's effects last a little bit longer then basic levels | 100 | 50 |
Blue Eco **** User has a bit more control over the eco and the eco's effects last a little bit longer then basic levels | 100 | 50 |
Green Eco **** User has a bit more control over the eco and the eco's healing is a little bit more effective then basic levels | 100 | 50 |
Yellow Eco **** User has a bit more control over the eco and able to launch a little bit more blasts of eco then basic levels | 100 | 50 |
Dark Eco **** User has a bit more control over the eco and the eco's effects last a little bit longer then basic levels. At this stage the user is able to slam their fist into the ground sending a huge wave of Dark Eco in all directions (Note: this attack drains all the user's Dark Eco) | 200 | 100 |
Light Eco **** User has a bit more control over the eco and the eco's effects last a little bit longer then basic levels. Also at this level the user will be able to slow time for a very short period of time | 200 | 100 |
White Eco **** User has a bit more control over the eco and the eco's effects last a little bit longer then basic levels | 300 | 130 |
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Red Eco **** Provides the user with a large increase in strength with a great amount of control over the eco | 300 | 100 |
Blue Eco **** Provides the user with a large increase in speed with a great amount of control over the eco | 300 | 100 |
Green Eco **** Provides the user with the ability to heal lost wounds with a great amount of control over the eco | 300 | 100 |
Yellow Eco **** Provides the user with a large increase in strength of projectile eco with a great amount of control over the eco | 300 | 100 |
Dark Eco **** Provides the user with a huge increase in strength with a great amount of control over the eco. At this stage the user is able to jump into the air spinning around sending bolts of plasmatic Dark Eco in all directions (Note: this attack drains all the user's Dark Eco) | 600 | 200 |
Light Eco **** Provides the user with an increase in strength with a great amount of control over the eco. At this point the user is able to heal their wounds | 600 | 200 |
White Eco **** Provides the user with a large increase in strength with a great amount of control over the eco. While providing the ability to throw many high powered balls of eco | 900 | 500 |
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Red Eco **** Provides the user with a large increase in strength with a great amount of control over the eco | 600 | 200 |
Blue Eco **** Provides the user with a large increase in speed with a great amount of control over the eco | 600 | 200 |
Green Eco **** Provides the user with the ability to heal lost wounds with a great amount of control over the eco | 600 | 200 |
Yellow Eco **** Provides the user with a large increase in strength of projectile eco with a great amount of control over the eco | 600 | 200 |
Dark Eco **** Provides the user with a huge increase in strength with a great amount of control over the eco. At this stage the user is able to go invisible for a short period of time | 1200 | 600 |
Light Eco **** Provides the user with an increase in strength with a great amount of control over the eco. At this point the user will grow wings made of light eco, giving them the ability to glide for short distances | 1200 | 600 |
White Eco **** Provides the user with a large increase in strength with a great amount of control over the eco. While providing the ability to throw many high powered balls of eco | 1800 | 900 |
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Red Eco **** Provides the user with a huge increase in strength with full control over the eco | 1200 | 600 |
Blue Eco **** Provides the user with a huge increase in speed with full control over the eco | 1200 | 600 |
Green Eco **** Provides the user with the ability to heal all non-fatel wounds with full control over the eco | 1200 | 600 |
Yellow Eco **** Provides the user with a huge increase in strength of projectile eco with full control over the eco | 1200 | 600 |
Dark Eco **** Provides the user with a huge increase in strength with fullcontrol over the eco. | 2000 | 1000 |
Light Eco **** Provides the user with an increase in strength with full control over the eco | 2000 | 1000 |
White Eco **** Provides the user with a huge increase in strength with full control over the eco. While providing the ability to throw many high powered balls of eco | 2500 | 1200 |