Post by DE Help Guide on May 28, 2013 17:10:47 GMT -5
Eco
Original Jak and Daxter Ecos:
Blue Eco ****
Green Eco ****
Yellow Eco ****
Dark Eco ****
Light Eco ****
White Eco **** (Though highly debated of it's existence in the first Jak & Daxter game, Dystopiatic Eco uses it.)
Mixture Ecos ****
[/li][li]Note: This form of eco manipulation is temporary and takes a great deal of strength to accomplish, so the characters have a limit to how much they can use this.[/li][/ul]
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Eco Shielding:
Blue Eco Shield (*)
Green Eco Shield (*)
Yellow Eco Shield (*)
Dark Eco Shield (*)
Light Eco Shield (*)
White Eco Shield (*)
Mixture Eco Shield ((*))
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Eco Signature:
Original Jak and Daxter Ecos:
- Provides super strength.
- The user must focus on a desire for strength and power, frustration and anger helps to bring out the desire for power.
Blue Eco ****
- Increases speed and provides electric like power.
- The user must focus on quikness, looseness, and fluidity. They must loosen their muscles, tension restricts the flow of blue eco.
Green Eco ****
- Heals wounds.
- The user must fill them self with love and a true desire to heal the wounds of the injured. Any form of anger or hatred weakens the effects of the green eco.
Yellow Eco ****
- Gives the power to fire projectiles of yellow eco.
- The user must focus on extending their power beyond them self, forming a ball of eco that can be launched at any target.
Dark Eco ****
- Destruction and mutation.
- The user must focus on pure anger and hatred.
Light Eco ****
- Construction and evolution.
- The user must fill them self with a desire to construct life. They must loose all desire to destroy and bring harm to others and things.
White Eco **** (Though highly debated of it's existence in the first Jak & Daxter game, Dystopiatic Eco uses it.)
- A combination of Red, Yellow, Blue, and Green, ecos it contains great power and traits of all four.
- The user must let the eco completely fill them, desiring strength while keeping muscle tension and emotions to a minimum.
Mixture Ecos ****
- The combination of two or more ecos to get the effects of those ecos combined.
- This will result in an Orange eco that both increases the power and strength of the user and allows them to form projectiles of that eco.
[/li][li]Note: This form of eco manipulation is temporary and takes a great deal of strength to accomplish, so the characters have a limit to how much they can use this.[/li][/ul]
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Eco Shielding:
- Small, sphere shaped shield and the shortest lasting shield.
- Extremely strong, deflecting attacks back at the attacker with more force and power then when it hit the shield.
Blue Eco Shield (*)
- Cone shaped, it's a thin line of eco rotating at high velocity around a central point, that lasts for a moderate amount of time.
- The eco splits attacks on contact, causing them to fly off to either side of the shield.
Green Eco Shield (*)
- Sphere shaped shield, it's the most powerful of the pure eco shields and is long lasting.
- Only shield that can circulate air, allowing the user to stay inside without worrying about running out of oxygen.
Yellow Eco Shield (*)
- Has an irregular and erratic shape that is hard to control, having a tendency to spontaneously release exploding outward.
Dark Eco Shield (*)
- Sphere shaped, it's almost as powerful as the red eco shield and lasts as long almost as long as the green eco shield.
- It stops all the attacks that hit it
Light Eco Shield (*)
- This shield is identical to the dark eco shield
White Eco Shield (*)
- Very powerful, sphere shaped, and lasts a long time.
- It utilizes the power and length of the green eco, and builds on it with the other ecos, making it almost as strong as the neutral eco shield.
Mixture Eco Shield ((*))
- By mixing ecos the user can get shields with the combined effects of the ecos used.
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Eco Signature: